Introduction
  • Introduction
  • Where to get the Free Software Blender
  • Setting up the Interface
  • Introduction Question 1
  • How to use Navigation in Blender
  • Introduction Question 4
  • Introduction to the 3D View Part 1
  • Introduction Question 5
  • Introduction to the 3D View Part 2
  • Introduction Question 6
  • Introduction to the 3D View Part 3
  • Introduction to the Tool Shelf Part 1
  • Introduction to the Tool Shelf Part 2
  • Introduction to the Tool Shelf Part 3
  • Introduction Question 7
  • Introduction to Collections
  • Introduction Question 8
  • Introduction to the 3D Cursor
  • Introduction Question 9
  • Introduction to Snapping
  • Face Orientation & the Direction of Normals
  • Introduction Question 10
  • Setting Up the Unit Scale
  • Introduction Question 11
Creation of House Design
  • Setting up Freestyle to Render hard edges
  • How to Control Freestyle Edges
  • Extruding to form the layouts
  • An Introduction to the MeasureIt Add-on
  • Forming the Internal Walls of the Building
  • Adding the Door Openings to the Internal Walls
  • Adding the Door & Window Openings to the External Walls
  • Adding the Window Outlines
  • Adding the Door Outlines
  • Adding the Stairs Outlines
  • Rendering the Layouts and combing with the MeasureIt Dimensions
  • Adding More Dimensions to the Layouts
  • We Complete the Dimensions and Text
  • Rendering the Final Ground Floor Design
  • Forming the Second Floor of the Building
  • Completing the Second Floor Layouts of the Building
  • Creating the back Elevation of the Building
  • Rendering the Final Back Elevation Design
  • Forming the Front Elevation of the Building Part 1
  • Forming the Front Elevation of the Building Part 2
  • Forming the Front Elevation of the Building Part 3
  • Forming Right Side Elevation of the Building
  • Completing Left Side Elevation of the Building
  • Linked Duplicate Example
3D Modelling the House
  • 3D Modelling the Walls
  • An Introduction to the Archimesh Add-on
  • 3D Modelling the Front Window
  • Modify the Window and snap into Position with the snap feature
  • Adding the Large Side Windows and Front Door
  • Adding the Large Windows to the Front of the Building
  • Adding the Internal Doors to the Ground Floor
  • Organising the Outliner and Creating Ceilings
  • 3D Model the First Floor Walls
  • 3D Modelling the Balcony and First Floors Doors and Windows
  • Modifying the large Window Sills
  • Adding in the First Floor Windows and Doors
  • Modifying Walls Doors and Ceilings
  • 3D Modelling the Balcony Railing and handrail
  • 3D Modelling the Roof
  • Creating the Stairs for the Building
  • Correcting Issues and Creating a Stairs opening
  • Completing the handrail
  • Adding Skirting Board and Check the face Orientation
3D Modelling the Entrance
  • 3D Modelling the Pier Part 1
  • 3D Modelling the Pier Part 2
  • 3D Modelling the Pier Part 3
  • 3D Modelling the Entrance
  • 3D Modelling the Boundary of the Building
  • 3d Modelling the External Environment
UV Mapping the Model
  • Important Checks before UV Mapping the Model
  • UV Mapping Examples
  • Using Vertex Groups for fast Selection
  • Adding a Test Material when UV Mapping the Walls
  • UV Mapping the Walls and align the UV’s with the Textures
  • Completing the Wall UV’s
Creating Materials for the Model
  • Creating your own Material Using the Free Program Materialize
  • The Different Options for Lighting the Scene
  • Adding Materials to the Ground Plane and using a Displace Modifier
  • Creating a Procedural Material for the Pier and Walls
  • Creating Railing Material
  • Creating First Floor Wall Material
  • Adding Floor Material and Using Material Slots
Rendering
  • How to Render an Image and the Settings to Enable
  • Setting up and Rendering an Animation
Introduction to Older 2.7 Course (This will be removed in the coming weeks)
  • Download the Free software Blender
  • Enabling Add-ons
Rendering
  • Bonus Lecture: Extra Courses