Introduction
  • Introduction - Welcome to the course
Circuitboard - Solidworks Basics, Sketching, Extrudes and Cuts
  • Getting started - Introduction to the Solidworks Interface and Sketches
  • Starting to Sketch the PCB, and Basic Extrudes
  • Adding more Sketch Entities, and more Relations
  • The Trim Tool, Mirroring and adding more Features
  • Extruded Cuts and the Hole Wizard
  • Fillets and Chamfers
  • Linear Patterns
  • The Design Tree and Design Intent
  • Appearances and Renderings
  • Saving and Filetypes
  • Circuitboard Recap
  • Optional Assignment 2.1: Create your own board model from a PCB drawing
Pencil - Multi-Body Parts, Revolved Boss/Base and Cuts
  • Pencil Introduction - Modelling the Lead and Casing
  • Revolved Boss/Base - Adding the Ferrule
  • Pencil Finishing Touches - Fillets and Text
  • Sharpening the Pencil - Revolved Cuts
  • Pencil Recap
  • Optional Assignment 3.1: Create your own Multi-Body Revolved Part
Pencil Sharpener - Assemblies
  • Pencil Sharpener Introduction
  • Pencil Sharpener Body - Part 1
  • Pencil Sharpener Body - Part 2
  • Pencil Sharpener Blade
  • Making the Sharpener Assembly
  • Adding the Screw
  • Assembly Features
  • Pencil Sharpener Recap
  • Optional Assignment 4.1: Create your own Assembly
Headphones - Swept Boss/Base, Splines and 3D Sketches
  • Introduction and the Headphone Jack
  • Sweeps and Splines
  • Adding the Earbud and using 3D Sketches
  • Adding the Second Earbud and Move/Copy Bodies
  • Finishing the Assembly and Adding New Parts
  • Headphones Recap - Part 1
  • Headphones Recap - Part 2
  • Optional Assignment 5.1: Practice using Sweeps
Coke Bottle - Swept Cuts, Helixes and Threads
  • Coke Bottle Introduction and Basic Shape
  • Swept Cuts, Circular Patterns and Shelling
  • Helixes and Threads
  • Intersection Curve and Decals
  • Coke Bottle Cap
  • Adding the Coke - In-Context Parts and the Cavity Feature
  • Coke Bottle Recap - Part 1
  • Coke Bottle Recap Part 2
  • Optional Assignment 6.1: Practice using Helixes
Computer Mouse - Lofted Boss Base and Splitting Parts
  • Introduction and Lofts
  • Using Multiple Profiles and Guide Curves
  • Splitting Parts
  • Adding the PCB using In-Context Parts
  • Finishing off the Mouse Assembly
  • Computer Mouse Recap
  • Optional Assignment 7.1: Practice using Lofts
Key Fob - Modelling from Photographs
  • The Basic Key Fob Shape and Sketch Picture
  • Adding to the Key Fob 1 - Shared Sketches and Offset From
  • Adding to the Key Fob 2 - Dome Feature and Finishing Touches
  • Adding the Key Fob Cover
  • Finishing Touches and Blocks
  • Key Fob and Cover - Recap
  • Optional Assignment 8.1: Practice modelling from photos
The Lego Figure - More Complex Assemblies and Advanced Mates
  • Head and Hands
  • The Arms
  • Torso Part and Subassembly
  • The Hips
  • The Legs Part and Subassembly
  • Building the Lego Figure Assembly and Advanced Mates
  • Lego Figure Recap
  • Optional Assignment 9.1: Build a more Advanced Assembly
Drawer Box - Configurations and Drawings
  • Introduction to Drawings and Configurations
  • Configurations
  • Basic Drawings
  • Advanced Drawings
  • Drawer Box Recap
  • Optional Assignment 10.1: Practice Configurations
Raspberry Pi Enclosure - Importing Parts and Draft Angles
  • Importing Non-Solidworks Files and Starting the Enclosure
  • Enclosure Top
  • Draft Angles and Molding
  • Enclosure Finishing Touches
  • Raspberry Pi Enclosure Recap
  • Optional Assignment 11.1: Practice Importing External Files (and Drafts)
Bicycle Fork - 3D Curves and Sweeps
  • Drawing the Head Tube
  • Adding the Curved Forks
  • Adding the Dropouts and Finishing the Assembly
  • Bicycle Fork Recap
  • Optional Assignment 12.1: Practice Using Curves
Gamepad Controller - Overall Recap and Ribs
  • Introduction and Basic Shape
  • Splitting the Part and Making an Assembly
  • Adding the PCB