Autodesk Fusion CAM uygulamaları
  • Autodesk Inventor Fusion 360 Splite
  • Kullanıcı Arayüzü
  • Kurulum nasıl yapılır?
  • 2 Eksen Yüzey Temizlemek
  • 2 Eksen Cep Boşaltma
  • 2 Eksen Profil İşlemek
  • 2 Eksen Delik Delme
  • 3 Eksen Kaba İşlemek
  • Makina Diline Çevirmek POST almak
  • 3 Eksen Paralel Finiş İşlemek
  • 3 Eksen Scallop Eşit Paso Finiş İşlemek
  • 3 Eksen Sabit Z İşlemek
Fusion 360 Splite
  • Fusion 360 Splite User Interface
  • Navigating the Model
  • Creating a New Sketch
  • Learning to Sketch with Lines
  • Understanding Sketch Constraints
  • Creating Circles
  • Sketching Rectangles
  • Creating Arcs
  • Sketching Polygons
  • Projecting Geometry
  • Editing Sketch Geometry
  • Creating a Solid Using Quick Shape Creation
  • Creating a Solid Using the Extrude Feature
  • Creating a Solid Using the Revolve Feature
  • Creating a Solid Using the Sweep Feature
  • Creating a Solid Using the Rib Feature
  • Creating a Solid Using the Press Pull Feature
  • Using Thicken to Create a Solid from Surfaces
  • Working with Parameters
  • Editing a Solid Fillet and Chamfer
  • Editing a Solid Rule Fillets
  • Editing a Solid Hole
  • Editing a Solid Shell
  • Editing a Solid Draft
  • Editing a Solid Combine
  • Editing a Solid Split
  • Editing a Solid Delete
  • Editing a Solid Move
  • Editing a Solid Replace Face
  • Editing a Solid Align
  • Duplicating a Solid Mirror
  • Duplicating a Solid Pattern
  • Understanding Work Features Planes
  • Understanding Work Features Axes
  • Understanding Work Features Points
  • Creating Primitive Shapes
  • Display Modes and Performance Options
  • Creating a T Spline Surface from a Sketch
  • Creating a T Spline Swept Surface from a Sketch
  • Creating a Lofted T Spline Surface from a Sketch
  • Working with Pipes
  • Editing an Edge
  • Assigning Symmetry
  • Working with Vertices
  • Subdividing and Creases
  • Modifying T Spline Forms
  • Using Thicken to Create a Solid from Surfaces
  • Creating Components
  • Reusing Components
  • Positioning Components
  • Working with Components in the Browser
  • Introducing Joints Using the Rigid Joint Type
  • Working with the Different Types of Joints
  • Creating Slider and Planar Joints
  • Understanding Joint Origins
  • Creating As Built Joints
  • Understanding Contact Sets
  • Enabling Motion Linking
  • Driving Joints
  • Creating and Understanding Motion Studies
  • Creating Surfaces in the Patch Workspace
  • Stitching in the Patch Workspace