Mastering Autodesk Maya
  • Introduction
  • How to download and install
  • Understanding the user interface
  • Primitives and selections
  • Position rotation and scale
  • Navigation viewport
  • Viewport views and layouts
  • Viewport shading and lighting
  • Material editor basics
  • Material editor textures
  • Material editor workspace
  • Material editor UVW
  • Render basics
  • Animation basics
  • Animation scene
  • Edit options vertex edge face
  • Mesh
  • Edit mesh
  • Mesh tools
  • Hut scene setup
  • Hut wall
  • Hut door
  • Hut other items
  • Hut roof
  • Texture wall
  • Texture roof
  • Texture surfboards
  • Texture other items
  • Texture bamboo
  • Texture door
  • Scene layout
  • Render image
  • Render animation
Polygon Modeling with Autodesk Maya
  • Introduction
  • Set up spider body
  • Material Layers
  • Model body front view
  • Model Body Top View
  • Model body side view
  • Model body perspective view
  • Model head
  • Model head perspective view
  • Connecting the head to the body
  • Modeling the armor A
  • Modeling the armor B
  • Model Armor Head C
  • Model Armor Head D
  • Model Armor Head E
  • Model Armor Head F
  • Modeling the face
  • Modeling the face 2 fangs
  • Modeling the face 3 fangs
  • Modeling the face 4 fangs
  • Setup leg
  • Modeling the leg 1
  • Modeling the leg 2
  • Modeling the leg 3
  • Modeling the leg 4
  • Modeling the leg 5
  • Modeling the leg 6
  • Modeling the leg 7
  • Modeling the leg 8
  • Modeling the leg 9
  • Modeling the leg 10
  • Modeling the leg 11
  • Setup leg armor
  • Modeling the leg armor 1
  • Modeling the leg armor 2
  • Modeling the leg armor 3
  • Modeling the leg armor 4
  • Apply materials
  • Setup spider
  • Rendering the spider
  • Preparing the spider model
  • Leg bones
  • Leg Rig
  • Leg Skin 1
  • Leg Skin 2
  • Leg Copy
  • Leg ik
  • Body Bone
  • Body Skin
  • Body Rig
  • Body root
  • Idle animate
  • Walk animation 1
  • Walk animation 2
  • Walk animation 3
  • Walk animation 4
  • Spider conclusion
Mastering Autodesk 3DSMAX
  • Introduction
  • Download and activate
  • Welcome screen
  • User interface
  • Primitaves
  • Position rotation and scale
  • Navigate viewport