Introduction
  • Introduction
  • Preparation and Setup
Introduction to shaders
  • Introduction
  • Image
  • ColorCorrect
  • Range
  • Curvature
  • AmbientOcclusion
  • Noise and CellNoise
  • CarPaint
  • StandardHair
  • StandardSurface
  • Shaders
Introduction to lights
  • Introduction
  • Quad light
  • Skydome light
  • Photometric light
  • Light filters
  • Lights
Materials
  • Introduction
  • Plastic
  • Cloth
  • Metal
  • Glass
  • Metallic Car Paint
  • Skin
  • Shader talk
Light setups
  • Introduction
  • Studio
  • 3 Point
  • Film Noir techniques
Shading and Lighting
  • Introduction
  • Complex materials
  • Light rig
Rendering
  • Introduction
  • Camera
  • Arbitrary Output Variables (AOVs)
  • Settings
Bonus Lectures
  • Introduction
  • Showreel
  • Landing your first job
  • Procedural Shading