Course introduction
  • Course introduction and breakdown
  • What is Photogrammetry?
  • What objects will work well to generate 3D models of?
Photography for Photogrammetry purpose
  • Camera equipment
  • Camera settings
  • When taking the photos
Preprocessing your photos (optional step)
  • Shooting in RAW and preprocessing the photos
  • Masking your object in an 2D application
Processing your photos in Agisoft PhotoScan
  • Running Agisoft PhotoScan & Enabling OpenCL for more processing power
  • Importing your photos
  • Masking your photos (optional)
  • Creating and editing your initial 3D sample points
  • Adding and editing more detailing 3D sample points
  • Creating your mesh and texture
  • Organizing your project
  • Exporting your results
An overview of retopology
  • Automatic retopology (decimation)
  • Manual retopology (Quick look at doing it in Autodesk Maya 2015)
Conclusion
  • Showcasing some of my projects
  • Share you results on Sketchfab!
  • My reflections on photogrammetry
  • Interesting and useful resource links