Introduction
  • Introduction
Story Development
  • Story Development
Course Resources: Music, Voice and Art Assets used during course demos
  • Course Resources March 2018
Character Design 01: Sketch, Color and Refine
  • Character Design Graphics Application
  • Photoshop Intro for Character Design
  • Before you begin...
  • Front View Rough Sketch of Character Body
  • Front View Face Sketch
  • Front View Details and Clean Up
  • Side View Sketch
  • Down Left View Sketch
  • Back View and 3/4 Back View Sketch
  • Color 01 Front View
  • Character Color 02
  • Character Clean Up 01
  • Character Clean Up 02
Character Design 02: Separating into "pieces" prepping for 2D animation
  • Separating Into Pieces
  • Character Pieces 01 Front View
  • Character Pieces 02 Down Left View
  • Character Pieces 03 Side View
  • Character Pieces 04 Back View
  • Character Pieces 05 3/4 Back View
Character Animation 01: Bone Rigging and Animation Prep
  • 2D Bone-Rigging Animation Intro
  • Bone-Rigging 01 Side View
  • Bone-Rigging 02 3/4 Back View
  • Bone-Rigging 03 Front View
  • Bone-Rigging 04 Back View
  • Bone Rigging 05 Down Left View
  • Character Animation Prep
Character Animation 02: Idle and Talk Animations
  • Brief Transition - Talking Mouth positions - Idle Views
  • Idle Animations
  • Character Talking Poses 01
  • Character Talking Poses 02 plus Idle Redo
Character Animation 03: 8-Pose Walk Cycle
  • Character Walk Cycle 01 Side View
  • Character Walk Cycle 02 Down Left View
  • Character Walk Cycle 03 Front View
  • Character Walk Cycle 04 3/4 Back View
  • Character Walk Cycle 05 Back View
  • Exporting Animations to PNGs
  • Transition Video...
Game World and Level Design
  • Game World and Level Design 01
  • Game World and Level Design 02 Planning Backgrounds
Intro to Graphics Tablets and Digital Painting
  • Intro to Graphics Tablets/ Pen Monitors...
  • Elements of Art: A brief overview
  • Color Theory: A brief introduction
  • Photoshop for Artists
Background Art and Design
  • Background Painting 01: The Rough Sketch
  • Background Painting 02: The Refined Sketch
  • Background Painting 03: The Value Study: Intro to painting with light
  • Background Painting 04: Color 01
  • Background Painting 05: Color 02: Scatter Brushes!
  • Custom Photo Texture Resources
  • Background Painting 06: Custom Textures and Finishing Touches!
  • Prepping Layers for Game Engine
Segue to Adventure Creator
  • Segue to Adventure Creator
Working with Adventure Creator in Unity (code-free programming for Artists)
  • Adventure Creator 01: Intro, Install, Starting a New Scene
  • Adventure Creator 01: Background Set Up and Character Creation
  • Adventure Creator 02: Making your character prefab
  • Adventure Creator 03: Hotspots, Markers and Navigating Between Scenes
  • Adventure Creator 04: Where to find help!
  • Adventure Creator 05: Animating Backgrounds
  • Adventure Creator 06: Extra Features Intro
  • Adventure Creator 07: Inventory 01
  • Adventure Creator 08: Inventory 02
  • Adventure Creator 09: Action Lists
  • Adventure Creator 10: Custom Menus
  • Adventure Creator 11: Custom Cursors
  • Adventure Creator 12: Global and Local Variables
  • Adventure Creator 13: Conversations
Music
  • Music Theory and Composition, A Brief Intro
  • Digital Music Sampling, A Brief History and Overview
  • MIDI Keyboards
  • Sound Output: Speakers, Studio Monitors and Headphones
  • DAW (Digital Audio Workstation) and Logic Pro x Intro
  • Music Composing 01
  • Music Composing 02: Emotion of your scene
  • Music Composing 03: Octaves
  • Music Composing 04: New Project
  • Music Composing 05: Tempo and Key Signature
  • Music Composing 06: Assigning Instruments
  • Music Composing 07: Ostinato
  • Music Composing 08: Working with Chords
  • Music Composing 09: Melody Line
  • Music Composing 10: Enhancing Mood
  • Music Composing 11: Preparing to Loop
  • Music Composition 12: Mixing and Mastering (brief version)