Building the Modular Set with Blender
  • Download Course Files Here!
  • Introduction
  • The Modular Set
  • Blender Control Scheme
  • Blender Theme
  • Configuring the Layout
  • Establishing a Base Tile
  • Normals and Backface Culling
  • Building the Floor Module
  • Starting a Wall Sub-Module
  • Detailing the Wall
  • Tiling Walls
  • Adding Wall Variation
  • Dealing with NGons
  • Mirroring, Joining, and Merging
  • Starting the Corner Module
  • Completing the Corner Module
  • Out Turns
  • Crate Prop
Working with UVs and Texturing
  • Introduction
  • Saving in Blender
  • UV Editor Basics
  • Seams and Unwrapping
  • Customizing the UV Editor
  • Moving Further with Seams
  • Unwrapping an Atlas
  • UVs and Overlapping
  • Exporting UV Layouts
  • Ambient Occlusion
  • Getting started with GIMP
  • Painting Wall Tiles
  • Value and Hue
  • Controlling Contrast with Curves
  • Previewing Textures in Blender
  • Mesh Separation
Creating and Working with the Modular Set in Unity
  • Introduction
  • Exporting via Blend Scene
  • Exporting via FBX Files
  • Sharp Edges and Edge Splits
  • UV Maps and Basic FBX Settings
  • Overriding Mesh Scale Factor
  • Coordinate Space Conversions
  • Converting Between Coordinate Spaces
  • Preparing for Final Export
  • Final Export
  • Modular Environments and Prefabs
  • More Prefabs
  • Building a Scene
  • Lighting a Scene
  • Lightmapping
  • First Person Collision
  • Adding the Final Touches
  • Bonus Lecture: Further Learning with 3dmotive