Introduction
  • Research for User Design
  • The UX Research Design Model
  • Your Team and Your Situation
  • Examining Objectives
Shaping the Concept
  • Shaping the Concept
  • Thinking Divergently
  • Gathering Empathy
  • Surveying Inexpensively
  • Quick Competitive Audit
  • App Definition Statement
  • Willingness to Pivot
  • Idea Screening
Know Your Customer
  • Knowing Your Customer
  • Interviewing Stakeholders
  • Doing Ethnography
  • Writing Great Surveys
  • Conducting IDIs
  • Empathy Mapping
  • Creating Personas
  • Mapping Customer Journeys
Define Your Product
  • Defining Your Product
  • Benchmarking Competitive Products
  • Creating with Users
  • Grouping and Prioritizing
  • Scenarios and Storyboards
Prototyping and Testing
  • Testing Paper Prototypes
  • Testing Content and Creative
Prepare for Launch
  • Planning for Evaluation
  • Beta Testing
  • Remote Usability Testing
  • Split Testing
Post Launch Insights and Analytics
  • Post Launch Insights and Analytics
  • App Analytics
  • Satisfaction Surveys
  • Final Thoughts
  • Course Quiz