- Course Overview
- Inside Look: Speed Painting Textures
- Intro to Game Art - Blender Setup
- Basic 3D Concepts
- Basics of Painting in Blender
- Alternative concept art with Inkscape
- Intro to Krita to use for prop concept art
- Design Elements and Principles
- Scenery setup and Pot Modeling
- Quiz
- Exercise
- Finishing up the Pot Modeling
- Modeling the Chest and Sword
- Modeling the Crossbow
- Modeling - Finishing the Crossbow and creating the Wand
- Modeling the Environment Assets
- Intro to unwrapping assets with Krita
- Unwrapping the rest of the assets with Krita
- Creating materials and applying textures
- Painting custom textures with Krita
- Applying custom textures using Blender paint
- Applying textures using various methods
- Texturing the Pillar with Blender
- Time-lapse: Using brush strokes and operations
- Time-lapse: Final styling touches to the Wand
- Using overlays in Krita and adding colors with Blender
- Quiz
- Exercise
- Intro to Modeling the Character
- Modeling our Character Boots using Blender
- Modeling our Character using Blender
- Modeling our Character arms and hands
- Modeling the Armor for our Character
- Modeling our Character's Skull and Helmet - Part 1
- Modeling our Character's Skull and Helmet - Part 2
- Unwrapping our Character and adding color
- Blocking out colors using Blender Paint
- Styling our Character using Blenders Paint Mode
- Time-lapse: Refining Character Textures
- Preparing our Character for Animation
- Setting up Weights and adding Mesh to our Character
- Animating our Character
- Setting up FPS Animations
- Quiz
- Exercise
- Importing our Assets into Unity
- Creating Portal Effects
- Quiz
- Exercise