Intro to Blender and Krita
  • Course Overview
  • Inside Look: Speed Painting Textures
  • Intro to Game Art - Blender Setup
  • Basic 3D Concepts
  • Basics of Painting in Blender
  • Alternative concept art with Inkscape
  • Intro to Krita to use for prop concept art
  • Design Elements and Principles
  • Scenery setup and Pot Modeling
  • Quiz
  • Exercise
Prop Modeling
  • Finishing up the Pot Modeling
  • Modeling the Chest and Sword
  • Modeling the Crossbow
  • Modeling - Finishing the Crossbow and creating the Wand
  • Modeling the Environment Assets
  • Intro to unwrapping assets with Krita
  • Unwrapping the rest of the assets with Krita
  • Creating materials and applying textures
  • Painting custom textures with Krita
  • Applying custom textures using Blender paint
  • Applying textures using various methods
  • Texturing the Pillar with Blender
  • Time-lapse: Using brush strokes and operations
  • Time-lapse: Final styling touches to the Wand
  • Using overlays in Krita and adding colors with Blender
  • Quiz
  • Exercise
Character modeling and Animation
  • Intro to Modeling the Character
  • Modeling our Character Boots using Blender
  • Modeling our Character using Blender
  • Modeling our Character arms and hands
  • Modeling the Armor for our Character
  • Modeling our Character's Skull and Helmet - Part 1
  • Modeling our Character's Skull and Helmet - Part 2
  • Unwrapping our Character and adding color
  • Blocking out colors using Blender Paint
  • Styling our Character using Blenders Paint Mode
  • Time-lapse: Refining Character Textures
  • Preparing our Character for Animation
  • Setting up Weights and adding Mesh to our Character
  • Animating our Character
  • Setting up FPS Animations
  • Quiz
  • Exercise
Bringing it into Unity 3D
  • Importing our Assets into Unity
  • Creating Portal Effects
  • Quiz
  • Exercise