Introduction
  • Introduction
Modeling
  • Reference Images
  • Starting the Frame
  • Continuing the Frame
  • Assembling the Frame
  • Finishing the Frame
  • Building the Rear Brace
  • Starting the Tires
  • Modeling the Front Fender
  • Creating the Rear Fender
  • Modeling the Gas Tank
  • Creating the Seat
  • Building the Front Fork
  • Using Paths for the Handle Bars
  • Modeling the Rear Cannisters
  • Creating the Flame Thrower
  • Modeling the Rear Lights
  • Building the Rear Rack
  • Using Booleans to Finish the Rack
  • Beginning the Engine
  • Circular Extrusions from Square Polygons
  • Continuing the Engine
  • Modeling the Engine Heads
  • Creating the Tubes with Paths
  • Adding Details to the Engine
  • Modeling the Rocker Covers
  • Using Groups in Blender
  • Modeling the Exhaust Pipes
  • Finishing the Exhaust Pipes
  • Building out the Engine
  • Using the Bevel Tool
  • Building Complex Shapes
  • The Solidify Modifier and Booleans
  • Adding Details to the Left Side
  • Connecting Objects with the Path Tool
  • Beginning the Transmission Cover
  • Continuing the Transmission
  • Using Booleans to Finish the Transmission
  • Adding Details with Paths and Solidify
  • Adding Geometry to Paths
  • More Tubes with Paths
  • Modeling the Headlight
  • Creating Coils and Springs
  • Using the Array Modifier for Spokes
  • Creating Tire Treads
  • Sculpting the Leather Saddlebag
Materials and Textures
  • Creating Base Materials
  • Adding Multiple Materials per Object
  • UV Mapping
  • Adding Image Textures
  • Finishing the Textures