Before we start
  • Introduction
  • Before you start
Design your character in Inkscape
  • Design the knight character in Inkscape - Part 1
  • Design the knight character in Inkscape - Part 2
  • Design the knight character in Inkscape - Part3
Prepare for animation!
  • Exporting the design from Inkscape
  • Welcome to DragonBones!
  • Import and assemble your character to DragonBones
Animate your character in DragonBones!
  • Create the bone system of your character
  • Using live video references
  • Our very first animation!
  • Idle animation
  • Creating a mesh!
  • Animating more soft parts with mesh editing
  • Character walk cycle in DragonBones - Part 1: the first steps!
  • Character walk cycle in DragonBones - Part 2: move your arms!
  • Character walk cycle in DragonBones - Part 3: animating meshes!
  • Character walk cycle in DragonBones - Part 4: final touches
  • Creating an attack move - Part 1
  • Creating and attack move - Part 2
  • Dying animation sequence
Exporting animation and modular characters
  • Export your animated sprites from DragonBones
  • Modular characters in DragonBones