Introduction to Course Topics and Material
  • Introduction to Course Topics
Mastering 3D Space and Box Modeling Concepts
  • Getting Comfortable with Navigating 3D Space
  • Commit these to Memory
  • Working with the Channel Box in Maya
  • Editing Primitive Shapes with the Transform Tools
  • More to commit to memory
  • Working with Sub Object Modes
  • Working with the Cut Tool
  • Working with the Extrude Tool
  • Basic 3D Modeling Concepts Quiz
Model 1: Modeling a Pillar
  • Model 1: Viewing the Completed Model
  • Model 1: Gathering Reference Materials
  • Model 1: Creating the Rough Model (BASE)
  • Model 1: Creating the Rough Model (TOP)
  • Model 1: Adding Some Detail to the Base
  • Model 1: Using the Edge Loop Tool on the Base
  • Model 1: Modeling the Crank
  • Model 1: Separating the Crank from the Pillar Geometry
  • Model 1: Adding Details to the Top
  • Model 1: Duplicating Geometry
  • Model 1: Separating the Top from the Pillar
  • Model 1: Animating the Crank
Congratulations - You Completed the Course
  • Congratulations