Resources & Community
  • Welcome! xD
  • Resources|Softwares
Lesson 1: Organizing & Structuring your plans
  • Lesson 1 Preview
  • Folder Management
  • How to find the right reference?
  • Asset Listing
Lesson 2: Modeling in Maya & Zbrush
  • Lesson 2 Preview
  • Portal Rocks
  • Pillars
  • Stairs & Grass
  • Torch, Rocks & Glowing Rocks
Lesson 3: Color Theory
  • Lesson 3 Preview
  • Why Should You Waste Your Time Studying This? (+Terms)
  • Color Scheme: Monochromatic
  • Color Schemes: Complimentary
  • Color Schemes: Split-Complimentary
  • Color Scheme: Analogous
  • Color Scheme: Triadic
  • Color Scheme: Tetradic
  • Color Scheme: Warm Color
  • Color Scheme: Cool Colors
  • Breaking Down Super Mario Color Scheme & Making Palettes
  • How To Use Color Theory & Color Schemes
  • BONUS CONTENT: How To Effectively Learn?
Lesson 3.1: Creating Gradient Textures & Applying it
  • Lesson 3.1 Preview
  • Making Our Texture Gradient In Photoshop
  • Applying Textures
Lesson 4: Exporting From Maya 2018
  • Lesson 4 Preview
  • Exporting Assets From Maya 2018
Lesson 5: Importing Assets to Unity
  • Lesson 5 Preview
  • Importing to Unity & Prefabing Assets
Lesson 6: Setting Up Portal Scene [Level Art] In Unity & Lighting
  • Lesson 6 Preview
  • Setting Up Scene PT. 1
  • Setting Up Scene PT. 2
  • Lighting
  • Post Processing Stack
Lesson 7: Unity Particle Effects
  • Lesson 7 Preview
  • Fog
  • Fire
  • Debris
  • Portal Cell
  • Portal Smoke
  • Debris Coming In + Finalizing Scene
  • Renders + Student Works
  • What's Next?