Become Familiar with Fusion
  • Work Environment and Getting Familiar with Clickteam Fusion
  • Collisions and Events
  • Platform and Levels
  • Platform example
Learning the software
  • Menus and Windows
  • Application Properties
  • Frame Properties
  • Object Properties
  • Background Properties (Backdrops)
  • Bakcground Properties (Quick Backdrops)
Movement Types
  • Static Objects
  • Bouncing Ball Object
  • Path Object
  • Eight Direction Movement
  • Race Car movement
  • Platform Movement
Using Physics Movements
  • 8 Direction Movement
  • Axial Movement
  • Platform Movement
  • Race Car Movement
  • Spring Object
  • Static Object
Physics Objects
  • Fan Object
  • Physics Joints
  • Magnet Object
  • Particle Object
  • Physics Rope
  • Physics Treadmill / Ground
Frequently used Items
  • Working with text
  • Working with counters
  • Score and lives
  • Qualifiers ( Hidden object game )
  • Interface Objects
Graphics and Animation
  • Working with Animation
Music and Sound
  • Sound and Music
Exporting Games
  • Exporting to Android ( setup )
  • Exporting to android (installing Android SDK / Java JDK)
  • Exporting to Android (Google Keystore/ google playstore)
  • Exporting to FLASH
  • Exporting to HTML5
  • Exporting to iOS
Building a game
  • Let's make a flappy bird clone
  • Let's make a flappy bird clone (part 2)
  • Let's make a doodle jump clone
  • Course Overview
Bonus material and supplementary content
  • Edit Menu Items
  • Adding a jumping sound
  • Creating Mud Effect - Xparck-moto