Introduction
  • Introduction Video
  • Pixel art and its limitations
Creating pixel art - Lineart
  • Working with Photoshop
  • Configuring the tools for pixel art
  • Creating lines
  • Creating circles
  • Creating Pixel art - Lineart
  • Drawing your first sprite - a Sword!
  • Exercise - trace over a book drawing
  • Conclusion section 2
Creating pixel art - Shading
  • Shading in the real world
  • Shading a sphere and a cube
  • Shading a pyramid and a cylinder.
  • Creating an apple sprite - Shading
  • Creating an apple sprite - Outlines
  • Creating an apple sprite - Texture
  • Creating an apple sprite - Bounced Light
  • Shading
  • Revisiting the Sword sprite - Adding shading and outlines
  • EXERCISE - Shading a chalice
  • Conclusion Section 3
Color Theory
  • Color Theory introduction
  • Color Harmony
  • Color Psychology
  • Using color harmonies in mockups
  • Color Palettes
  • Color in shading - Part 1
  • Color in shading - Part 2
  • Colors in materials - Part 1
  • Colors in materials - Part 2
Working with tiles
  • The basic concept of tiles
  • Creating the base tile
  • Creating a simple background and adjusting colors
  • Conclusion Section 4
Improving the environment
  • Aditional Tiles for variation
  • Decorative tiles
  • Creating a pine tree
  • Reworking the background
  • Exercise - Building walls
  • Conclusion Section 5
Creating a character
  • Creating the head
  • Creating the body
  • Detailing the body
  • Adding an outline
  • Conclusion Section 6
Animation
  • The tools and basics of animation
  • Creating the base for animation
  • Breathing life into the character with secondary animation
  • Animating a run cycle
  • Completing the run cycle
  • Animating an attack
  • Exercise - Character
  • Conclusion Section 7
Bonus Round - Importing to unity
  • Importing sprites into unity
  • Recreating the animations in unity
  • Making it interactive with free scripts
TopDownTiles
  • What is topdown perspective
  • Different types of techniques
  • Creating Path Tiles - Setting up the pieces
  • Creating Path Tiles - Creating a usable pattern
  • Creating Path Tiles - Adding Shading to the tiles
  • Creating Path Tiles - Trying out the tiles
  • Patch Tiles - Understanding the pattern
  • PatchTiles - Creating a base grass tile
  • Patch Tiles - Improving the grass tile
  • Patch Tiles - Creating the dirt tile
  • Patch Tiles - Creating the pattern
  • BlockTiles - The cliff side
  • Block Tiles - Creating the transitions
  • Block Tiles - adding a shadow
  • Block Tiles - Trying out the pattern
  • Exercise - River Pattern
Top-Down RPG Characters
  • Introduction
  • Design considerations
  • Basic Shapes Method
  • Shading Principles
  • Shading the body
  • Creating and shading the side view
  • Creating and shading the back view
  • Front view walk animation
  • Side View walk animation
  • Complete animations demonstration
Student Edits
  • Alan Pauley - Chalice shading
  • Jason Brennan - Fish and candle
Isometric pixel art
  • Understanding isometric perspective
  • Creating an isometric grid
  • Construction lines for an isometric building