Getting started
  • How this course works
  • What software to use? Free or paid?
  • Photoshop basics
  • Pyxel Edit
  • Aseprite
  • Piskel
Lines and Shapes [B]
  • Introduction
  • Lines
  • Challenge 1
  • Shapes
  • Challenge 2
Shading and lighting [B]
  • Introduction
  • Value and contrast basics
  • Negative and positive space
  • Basic geometric shapes
  • Shading a cube
  • Shading a sphere
  • Shading a cylinder
  • Shading a cone
  • Shading a pyramid
  • Dithering
  • Challenge 3
Colours and textures [B]
  • Introduction
  • Hue
  • Saturation
  • Value
  • Basic colour theory
  • Colour harmony
  • Creating a colour palette
  • Simple wood texture
  • Simple metal texture
  • Applying textures to shapes
  • Challenge 4
Drawing simple objects [B]
  • Introduction
  • Creating objects from simple geometric shapes
  • Drawing an orange
  • Drawing a potion bottle
  • Drawing a book
  • Drawing an arrow
  • Drawing a sword
  • Drawing a gun
  • Challenge 5
Tiles [B]
  • Introduction
  • What are tiles
  • Tiling basics
  • Simple grass tile
  • Simple dirt tile
  • Simple water tile
  • Creating a tileset
  • Challenge 6
Backgrounds [B]
  • Introduction
  • Drawing a simple background
  • Using colours and shapes to create depth
  • Adding reflection on water surface
  • Challenge 7
Basic characters [B]
  • Introduction
  • Drawing 8x8 pixel art character
  • Drawing 16x16 pixel art character
  • Drawing 32x32 pixel art character
  • Challenge 8
Simple animation [B]
  • Introduction
  • What is animation
  • Simple grass animation
  • Challenge 9.1
  • 8x8 character walk and run animation
  • 8x8 character attack animation
  • 16x16 character walk and run animation
  • 16x16 character attack animation
  • 32x32 character walk and run animation
  • 32x32 character attack animation
  • Challenge 9.2
Platformer View [I]
  • Introduction
  • Cohesive colour palette
  • Platformer Tileset
  • Platformer Background
  • Foreground Details
  • Platformer Character
  • Platformer Character Idle and Walk/Run animations
  • Character Attack/Dmg/Death Animations
  • Platformer Enemy
  • Enemy Animations
  • Platformer Traps
  • Finishing the Platformer Mockup
  • Different types of platformer perspectives
  • Challenge 10
Top Down View [I]
  • Introduction
  • What is Top Down View?
  • Top Down Shooter Character design explanation
  • Top Down Character