Introduction to Substance Painter and Basics
  • What To Expect
  • Importing Mesh
  • Baking Maps
  • Lesson_3_Basics_Fill_Layers_Masks
  • Lesson_4_Mask_and_Generators
  • Lesson_5_Basics_Editing_Masks_And Generators_with_Polygon_Fill
  • Lesson_6_Basics_Applying_Colors
  • Lesson_7_Basics_Modifying_Colors
  • Lesson_8_Basics_Export_Textures_Unity
Sci Fi Helmet
  • Lesson_9_SciFi_Helm_Import_Baking_Textures
  • Lesson_10_SciFi_Helm_Frame
  • Lesson_11_SciFi_Helm_Frame_Part_2
  • Lesson_12_SciFi_Helm_Frame_Part3
  • Lesson_13_SciFi_Helm_Helm_Mandable_Part1
  • Lesson_14_SciFi_Helm_Mandable_Part2
  • Lesson_15_SciFi_Helm_temple_Region
  • Lesson_16_SciFi_Helm_top
  • Lesson_17_SciFi_Hex
  • Lesson_18_SciFi_Helm_Hex_Material_and_smart_material
  • Lesson_19_SciFi_Helm_Finishing_Faceplate
  • Lesson_20_SciFi_Helm_Finishing_Camera
Creating Cybernetic Eye
  • Lesson_21_Eye_Lens
  • Lesson_22_Connector
  • Lesson_23_Finishing_Eye
  • Lesson_24_Exporting_To_Unity
Iray
  • Lesson_25_IRAY
  • Lesson_26_IRAY_Part2
  • Lesson_27_IRAY_Part3
  • Lesson_28_IRAY_Part4