Introduction
  • Introduction
  • How To Get Most Out Of This Course
  • Structure Of This Course
  • Udemy Reviews Update
  • Download And Installation Of The Required Software
  • BONUS: What’s new in Unity 2020.1
  • Get the most from Tutorials.EU
Unity 3D 2017 Basics
  • The Unity 3D Interface
  • Important note
  • Creating Your Own Layout
  • Our First Player And Movement
  • Physics Basics - Theory
  • Make Sure Changes Take Effect
  • Rigidbody
  • Collider
  • Trigger Events
  • The Concept Of Prefabs
  • Components And Gameobjects
  • Keeping The Hierarchy Tidy
  • Challenge Physic Basics in Unity
  • Cheat Sheet - Basics And Physics
  • Physics Basics - Quiz
C# Basics
  • Why C# And Not Javascript?
  • Class Structure
  • Variables And Data Types Int, Double, Float
  • Variables And Data Types String, Char And Bool
  • Quiz - Variables And Data Types
  • Functions / Methods
  • Quiz - Methods
  • Arithmetic Operations
  • Logical And Comparison Operators
  • If Statements
  • Quiz - If Statements
  • Arrays
  • Alternative ways to declare arrays
  • Quiz - Arrays
  • For Loops
  • While Loops
  • Do While Loops
  • For Each Loops
  • Quiz - Loops
  • Basics of OOP and Constructors
  • Scope
  • Quiz - OOP and Scope
  • Mathf And Random Class
Our First Game - Pong
  • Pong Intro
  • Basics - UI Elements
  • Basics - Accessing Text Via Code
  • Basics - Buttons
  • Basics - Switching Scenes
  • Basics - Using Sounds
  • Project Outline - Pong
  • Creating The Main Menu
  • Switching Scenes And Using Buttons
  • Building Our Game Scene
  • 2D vs 3D Colliders And Rigidbody For Our Ball
  • Moving Our Ball Left And Right
  • Racket Movement
  • Bouncing Off Correctly
  • Scoring System
  • Restarting A Round
  • The Game Over Screen
  • Adding Sound
  • Adding A Basic AI
Zig Zag Clone
  • Zig Zag Intro
  • Basics - Instantiating An Object
  • Basics - Invoke And InvokeRepeating For Delayed Calls And Repeated Calls
  • Basics - Playerpreferences - Saving Data
  • Basics- Raycast
  • Project Outline Zig Zag
  • Setup For Zig Zag
  • Setting The Perspective
  • Moving The character
  • Make Camera Follow Player
  • Animate The Character
  • Start The Game
  • Restart The Game
  • Collecting Crystals And Score
  • Adding A Highscore
  • Adding The Particle Effect
  • Background Music Loop
  • Procedural Creation Of Our Map
Creating Your Own 3D Objects - Basics Of Blender
  • Blender Intro
  • What Is Blender And What Do I Need It For?
  • Downloading And Installing Blender
  • The Basic Functions
  • Materials, Mesh and how to bring it together
  • Creating A House
  • Creating A Wind Mill
  • Animate The Wind Mill
  • Import The Wind Mill In Unity
Fruit Ninja Clone
  • Fruit Ninja Intro
  • Project Outline Fruit Ninja Clone