Introduction
  • Getting to know the project, pre-requisites and what you'll learn!
Creating a Breakout-like Game!
  • Importing the assets (attached as resource) and creating the prefabs
  • Moving the bush plant (our controllable character)
  • Moving the character using keyboard
  • Coding the physical limits of our scenario
  • Adding the apple (our co-character)
  • Coding where the apple can't go
  • Destroying the planks we hit
  • Creating groups of planks: The math behind it
  • Creating groups of planks: Coding part 1
  • Creating groups of planks: Coding part 2
  • Defining the movement limits dynamically
  • Creating our particles: The leaves
  • Creating our particles: The broken wood bits
  • Adding the particles in real time
  • Using Mecanim to animate the platform
  • Understanding the Unity User Interface System
  • Creating the Game Over Menu: Part 1
  • Creating the Game Over Menu: Part 2
  • Creating the Main Menu
  • Adding sounds
  • Final Quiz!
Farewell
  • Congratulations & I see you soon!
  • Bonus Lecture