Introduction
  • Course Outline
  • Setting Up Your Project
  • The Material Editor
  • A Basic Material
Node Glossary
  • Using this Section
  • The Base Material Node
  • Constant Nodes
  • Parameter Nodes
  • Scalar Math Nodes
  • Vector Math Nodes
  • Data Nodes
  • Utility Nodes
  • Landscape Nodes
  • Particle Nodes
  • Custom Material Functions
Project 1: Scale-able Metal
  • Project Overview
  • Creating a Simple Metal
  • Scaling the Material
  • Combining Materials
Project 2: Snowy Rocks
  • Project Overview
  • A Generic Rock Material
  • Tri-planar Mapping
  • Creating a Snow Material
  • Adding Snow to the Rocks
Project 3: Holographic Effect
  • Project Overview
  • Hologram Borders
  • Adding Animated Textures
Project 4: Materials for Landscapes
  • Project Overview
  • Making a Landscape Material
  • Distance Blending
Project 7: Materials for Particles
  • Project Overview
  • Applying Materials to Particle Systems
  • Basic Particle Materials
  • More Advanced Particle Materials
Project 8: Water
  • Project Overview
  • Animated Textures and Displacement
  • Collision Foam
  • Light Absorption
  • Refraction