Introduction
  • Welcome
Project Setup
  • Project Primer!
  • Download and Install
  • Create Project
  • Folder Structure
  • Import Marketplace Assets
Editor Essentials - (FOR BEGINNERS!!!)
  • Level Editor - Part 1
  • Level Editor - Part 2
  • Content Browser - Part 1
  • Content Browser - Part 2
  • Viewport Nav - Mouse
  • Viewport Nav - Keyboard
  • Viewport Nav - Maya
  • Orthographic Views
  • View Modes / Show Flags
Actor Essentials - (FOR BEGINNERS!!!)
  • Placing Actors
  • Moving Actors
  • Rotating Actors
  • Scaling Actors
Level Building
  • Geometry Overview
  • Additive & Subtractive Brushes
  • Geometry Brush Settings
  • Geometry Editing
  • Building To The Grid
  • Building Efficiency Tips
  • Maze Pieces - Part 1
  • Maze Pieces - Part 2
  • Maze Layout - Part 1
  • Maze Layout - Part 2
Materials
  • Creating Materials - Part 1
  • Creating Materials - Part 2
  • Applying Materials To Level
Avatar Creation
  • Player Avatar
  • Enemy Avatar - Part 1
  • Enemy Avatar - Part 2
Sounds
  • Import Sounds
  • Sound Cues
Blueprint Creation
  • Class Blueprint Overview
  • Player Blueprint
  • Enemy Blueprint
  • Enemy House Blueprint
  • Pellet Blueprint
  • Power Pellet Blueprint
  • Cherry Blueprint
  • Orange Blueprint
  • Power-Up Blueprint
Blueprint Scripting Fundamentals - (FOR BEGINNERS!!!)
  • Scripting Overview
  • Events
  • Functions
  • Variables - Part 1
  • Variables - Part 2
  • Flow Control
Blueprint Functionality - Part 1
  • Game Mode Blueprint - Gameplay
  • Gameplay Camera
  • Player Gobble Animation
  • Player Auto Movement - Part 1
  • Player Auto Movement - Part 2
  • Enemy House Entrance / Exit
  • Pellet / Power Pellet Eaten
  • Fruit Eaten
  • Power-Up Eaten
  • Power-Up Speed Boost - Part 1
  • Power-Up Speed Boost - Part 2
  • Fruit / Power-Up Spawning - Part 1
  • Fruit / Power-Up Spawning - Part 2
  • End of Level Check - Part 1
  • End of Level Check - Part 2
  • Warping
  • Game Polish Pass
Blueprint Functionality - Part 2
  • Player Death - Part 1
  • Player Death - Part 2
  • Player Death FX - Animation
  • Player Death FX - Screen Shake
  • Player Respawn
  • Enemy Vulnerability - Part 1
  • Enemy Vulnerability - Part 2
  • Enemy Eaten
  • Enemy Respawn
  • Enemy Reset
  • Game Music - Part 1
  • Game Music - Part 2
Enemy A.I.
  • Navigation Mesh
  • Target Points
  • Enemy Type - "Wander" - Part 1
  • Enemy Type - "Wander" - Part 2
  • Enemy Type - "Wander" - Part 3
  • Enemy Type - "Hunter"