Introduction
  • Requirements
  • Unity interface
Learn to Code in C#
  • C# first Script
  • Variables & Methods
  • If & Else
  • Arrays
  • Loops
  • Accessing Other Classes
ZombieShooter - Augmented Reality App (Main Project)
  • The ARKit Plugin isn’t longer available on the Unity Asset Store!
  • ARKIT Plugin and running the App on our Iphone
  • Import of the first Assets
  • The Animator Controller
  • Moving our GameObject
  • Collision, Collider & Rigidbody
  • Damage Effect on our Canvas
  • AudioSource
  • Giving the player life & adding "GameOver" scene
  • The SpawnController, instantiate the zombies
  • Raycast, shooting our enemies
  • Particle System, making our own Blood Effect
  • Adding another Effect & Force
  • Adding more AudiosSource's
  • Testing the App
  • Adding Ammo to our Canvas
  • Creating the Ammo Script
  • Adding weapon & MuzzleFlash
  • Setting reference from Script to MuzzleFlash
  • Animation - Creating own Idle Animation
  • Pickup weapon from ground
  • Adding a shell Script for our Weapon
  • Adding more items for our Scene
  • Creating a portal to another Dimension