Introduction
  • Introduction to this training series
  • Course Project Files
Getting Started With Unity
  • What is Unity
  • Navigating Unity's updates and new features
  • What you will learn
  • Getting to know the Unity Ecosystem
  • overview of the Made With section of Unity3d.com
  • overview of the Forum section of Unity3d.com
  • overview of the Answers section of Unity3d.com
  • overview of the Documentation section of Unity3d.com
  • overview of the Asset Store on Unity's website
  • Creating a free user account with Unity
  • Downloading Unity Hub
  • Install Unity App versions and start new project
  • Link Visual Studio to Unity
  • Importing the 3D Game Kit
  • Creating assets | cube and sphere
  • Interface overview
  • Navigating around the workspace
  • Toolbar Tools
  • Toolbar Buttons
  • Project window
  • Scene view
  • Game view
  • Hierarchy window
  • Inspector window
  • Customizing your workspace
  • Wrap up
Learn C# With Unity
  • Your Resources
  • What you will learn
  • c# and .NET explained
  • IDE options
  • Setup / download Visual Studio
  • workspace layout and Visual Studio edits
  • Link Visual Studio to Unity + Project Setup
  • Importing the Adventure Sample Game and Folder setup
  • Importing the Corridor project
  • Folder Setup
  • Explore the Console Panel
  • Problem Solving in the console panel
  • Anatomy of a Script
  • Syntax basics
  • Debug and String
  • Variable Type
  • Array
  • List
  • Array and list Inspector
  • Enum (enumeration)
  • Variable Attributes | Part 1
  • Variable Attributes | Part 2
  • Code example scene setup
  • Arithmetic
  • Shorthand Arithmetic
  • Conditional - if else
  • Conditional - if else if
  • Conditional Ternary
  • Multi Conditional and Expression
  • Switch Case Basics
  • Switch Case Enum
  • Loop Basics
  • Nested Loop
  • While Loop
  • Random Class
  • Foreach
  • Method Structure
  • Method and Parameter
  • Method Overloading
  • Method Return Values
  • Wrap up what you learned
Unity Game Development Essentials
  • What you will learn
  • Your Resources
  • Project Setup
  • Importing the 3D Game Kit
  • Basic scene setup
  • Scene Setup continued
  • Add material to a cube
  • Keyboard input & moving the cube
  • Move Back & Forth, Left, Right, Up, Down
  • Finding the input on translate in the api
  • Find input in API
  • Rotating around with input
  • Move and rotate together
  • Collision & rigidbody
  • Collision & rigidbody continued
  • Scaling by input
  • Color change with input
  • Particle system basics
  • Impact particle script
  • Creating a lightswitch trigger event
  • Triggering multiple elements at once
  • Triggering multiple elements at once continued
  • Triggering an audio clip
  • Triggers explained
  • Spawner basics
  • Adding values to spawned objects
  • Applying force to spawned object