Welcome to the course!
  • Welcome to Early Access!
  • How to approach this course
  • Introduce Yourself!
Download our templates!
  • Download StarterTemplate+ [Version 3.0] UPDATED 5/15/16
  • How to install StarterTemplate+
  • How to use StarterTemplate+
Construct 2 Overview
  • The Construct 2 Overview Section
  • Learning about the Layout & Window
  • Customize the Panels
  • Replicate my exact theme, event sheet color and quick access toolbar!
  • Event Sheet Basics
  • Overview Quiz!
Game 1: Fighting Game
  • Play the Fighting Game!
  • Game Overview
  • Creating our Layouts
  • Creating our Project Structure
  • Setting up our MenuLayout
  • Setting up our MenuEvent
  • Player: Creation, Behaviors & Collision
  • Setting up our GameLayout
  • Setting up our GameEvent
  • Setting up our DebugEvent
  • On/Off Quiz
  • Player: Adding our AnimationState
  • Player: Adding our KeyboardEvent
  • Player: Adding our GamepadEvent
  • Player: Adding our Camera
  • Camera: Lerp Resources
  • Game: Final Setup, Title & Fullscreen
  • Player: Adding our AttackTriggerState
  • Player: Adding our Normal attack
  • Enemy: Adding the PlatformMoveTo plugin
  • Enemy: Adding our AnimationState
  • Enemy: Adding our AI Part 1
  • Enemy: Adding our AI Part 2
  • Player: Adding Combo 1
  • Player: Adding Combo 2
  • Camera: Adding our Screenshake!
  • Adding our Special Effects!
  • Setting up our Healthbars
  • Setting up our MusicEvent
  • Setting up our OverLayout and Event
  • Game Review
  • Download Game| Post your .CAPX and Screenshot of your Fighting Game!
Game 2: Run N Gun
  • Download the Run N Gun Files Here
  • Assembling the layout
  • Assembling the assets
  • Designing our level
  • Player Walk, Jump, Fall, Slide
  • Enemy AI 1
  • Enemy AI 2
  • Enemy AI 3
  • Dynamic Shooting Part 1
  • Dynamic Shooting Part 2
  • Dynamic Shooting Part 3
  • Dynamic Shooting Part 4
  • Death & Screenshake
  • HUD (Kill Counter, Health, Ammo)
  • Environment & Lights
  • FX & Sound
Game 3: Space Shooter
  • Download The Space Shooter Assets Here!
  • Assembling the layouts (Game & HUD)
  • Level 1
  • Level 2
  • Level 3
  • Player Control (Keyboard and Gamepad)
  • Using DeltaTime
  • Input Control & Collision
  • Adding our Camera
  • Player Weapons
  • Programming the HUD
  • Enemy AI
  • Boss AI
  • Performance Tips & CPUUTILISATION
  • Adding in Effects [Optional]
Game 4: Roguelike
  • Download The Roguelike Assets Here
  • Assembling The Layouts
  • Making our Level
  • Player Set-Up
  • Player Shooting
  • Adding our Camera
  • Twin Stick Gamepad (Input Control)
  • Gamepad Object
  • Environment Objects (Shadows) & Foreground
  • Player Dash
  • Download LiteTween [Optional]
  • Programming the HUD
  • Enemy AI
  • Enemy Feedback
  • Lighting
Point N Click Adventure
  • Download Point N Click Adventure Assets
  • Download Plugins