Description
This class is for the beginner who wants to get into the world of virtual reality. We will make a Virtual Reality Application for MIcrosoft Windows using the Unity3D Software. We will start with a broad overview about the medium of Virtual Reality and how it pertains to modern game design. We will also go over some of the unique challenges we face as VR developers, including simulator sickness. We will download Unity3D and the Oculus Rift SDK and set it up for VR development. We will also build an application as a windows program and talk about how to get that out to the world. At this course's conclusion you will be a Virtual Reality Developer, ready to hone your craft and make great VR experiences for your users.
Información sobre el Instructor
3.72 Calificación
1242 Estudiantes
2 Cursos
Daniel dB Buchanan
AR/VR Experience Engineer at Agilibility
dB started doing IT Consulting in 2004. He began developing web sites and web applications in 2006 and started building mobile apps in 2012. He works with GetMorePC and Agilibility, and also founded VARDNet. He does 360 video production and Virtual Reality Application Development for Desktop and Mobile Platforms.
dB built a 360 degree video quarterback training system for the University of Tennessee. He also built Pocket Graveyard for the Oculus Rift and Cardboard Graveyard for the Google Cardboard. He attended CES 2015 and got to try the Consumer Version 1 of the Oculus Rift. He develops on the Rift, Quest, Vive, and other VR headset platforms.
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Dimona Dougherty
04-01-2021
v basic