- Course Overview - Welcome
- Welcome to computer programming!
- Install Visual Studio Code [optional]
- Install Java 15.0.2 on Windows
- Configuring Windows for manual java programming
- Program 1: Writing our first program -- Hello World
- Simple Debugging, Fixing a Program, and dealing with problems while programming
- Install an IDE - Eclipse Oxygen [June 2017 release] on Windows
- Installing an IDE - Netbeans [skip if using Eclipse]
- Creating Projects [Both Eclipse and NetBeans
- Programming Syntax Basics
- PIAT [Putting it all together]: Simple Output
- Sudoku 1: Printing a Sudoku Grid
- Sample Code for Section 1
- Section 1 Quiz
- SectionOneResources
- Introduction to Types - Part 1: Number Types
- Storing Types in Variables - Part 1: Number Types
- Introduction To Types - Part 2: Non-Number Types
- Storing Types as Variables - Part 2: Non-number Types
- Simple Input using the Scanner
- Simple Input using the Buffered Reader
- Working With Variables and Math!
- PIAT: Simple Physics Calculators
- Sudoku 2: Gathering game conditions and input from the user
- Sample Code for Section 2
- Section 2 Quiz
- Section Two Resources
- Boolean Logic (true/false)
- Control statement: if ... else
- Nested if...else control statements, AND and OR operations
- ADVANCED: switch and ternary operators
- Introduction to Methods
- Coding With Methods
- PIAT: Simple Physics Calculator with a Menu
- Sudoku 3: Checking input
- Sample Code for Section 3
- Section 3 Quiz
- Section Three Resources
- Looping - overview and syntax structure
- While loops
- Do...While Loops
- For loops
- Review and Practical Example: Preventing Bad User Input with Loops
- Advanced Topic: Recursion and The Fibonacci Sequence
- PIAT: Simple Physics Cacluator with Menus and Repetitive User Input
- Sudoku 4: Validated input, Repetitive input, Solve entire Grid.
- Software Engineering Time out: Plan before you Program!
- PIAT Advanced: Scorekeeper for 500 [a card game]
- Sample Code for Section 4
- Section 4 Quiz
- Introduction to Arrays
- Coding With Arrays
- Passing variables to methods in Java
- Enhanced For Loop
- Making Copies of Arrays
- Sorting Arrays
- PIAT: Star Trek Spaceships
- Sudoku 5: Using arrays in the Sudoku Program for Grid Values and Solution Values
- Sample Code for Section 5
- Section 5 Quiz
- Getting a new project setup to begin our study of classes
- Creating custom classes and working with constructors - Default Constructor
- Working with properties in our custom classes - part 1
- Working with properties in our custom classes - part 2
- Creating custom classes and working with constructors - Explicit Constructor
- Working with other methods in our custom classes
- Introduction to inheritance - part 1
- Introduction to inheritance - part 2
- Adding the car and truck classes
- The system without any inheritance
- Creating Subclasses using the extends keyword [part 1]
- Creating Subclasses using the extends keyword [part 2]
- Overriding Base class methods
- Testing the toString() methods
- Overloading methods to create options
- PIAT: Star Trek Ships By Class
- Sudoku 6: Solver class
- Sample Code for Section 6
- Section 6 Quiz
- Introduction to Interfaces
- Introduction to Abstract Classes
- PIAT: Part 1: Autolot - Polymorphism and Writing code to the interface.
- PIAT: Part 2: Autolot - Polymorphism and writing code to the interface.
- Further Study: Implementing the Comparable interface and Overriding Equals
- Programming with the Strategy Pattern: Creating classes to represent behavior.
- Sudoku 7: Abstracting Player And Game Behaviors
- Sample Code for Section 7
- Introduction to Unit Testing - Part 1
- Introduction to Unit Testing - Part 2
- Creating the Tests and Writing Tests for the Constructors
- Testing Mutators and Accessors; finish Constructor Testing