HOW TO USE THIS COURSE
  • Course introduction
  • How to Use This Course
  • How to Use this Course Links
  • Games Made by other Students
CREATING THE PLAYER GAME CHARACTER
  • Section Introduction
  • Sketching the Player Character
  • Painting the Player Character
  • Importing the Character in Unity
  • Creating the Character's Rig
  • Introduction to Unity's Animation Tools
  • Creating the Player's Animations
  • Programming the Player's Movement
  • Creating the Animation Transitions
  • Creating the Player's Weapon
  • The Weapon's Rotation
  • Shooting Projectiles
  • Creating the Projectile's Particle Effect
  • Making the Camera Follow Script
CREATING THE ENEMIES
  • Section Introduction
  • Drawing and Animating the Melee Enemy
  • Setting up the Enemy Class
  • Programming the Melee Enemy
  • Drawing and Animating the Summoner
  • Programming the Summoner
  • Drawing and Animating the Ranged Enemy
  • Programming the Ranged Enemy
  • Making a Wave Spawner
MORE WEAPONS & HEALTH PICKUPS
  • Section Introduction
  • Creating More Weapons and Projectiles
  • Enemy Drops
  • Creating Health UI Part 1
  • Creating Health UI Part 2
  • Creating Health Pickups
CREATING THE BOSS CHARACTER
  • Section Introduction
  • Drawing and Animating the Boss Part 1
  • Drawing and Animating the Boss Part 2
  • Programming the Boss Part 1
  • Programming the Boss Part 2
  • The Importance of Playtesting
ADDING DETAILS AND POLISH TO OUR GAME
  • Section Introduction
  • Creating Particle Effects
  • Adding Screen Shake and a Hurt Panel
  • Creating a Cool Custom Cursor
  • Creating Sound Effects
  • Implementing the Sound Effects
  • Creating a Health Bar for the Boss
MAKING A MAIN MENU & A WIN AND LOSE SCENE
  • Section Introduction
  • Creating the Main Menu
  • Making Scene Transitions
  • Creating the Win and Lose Scenes
FINISHING UP
  • Publishing your Game on Itch.Io
  • Bonus Lecture : What next ?