Introduction
  • Introduction
Vol. 1: Sculpting the Creature
  • Volume 1 Overview
  • Proportions and Base Mesh
  • Torso
  • Arms
  • Legs
  • Head
  • Design Adjustments
  • Head Details Part 1
  • Head Details Part 2
  • Torso Details
  • Back Details
  • Light Test
  • Arms Details
  • Hands Details
  • Feet Details
  • Micro Details
  • Character Details
  • Marmoset Quickview
Vol. 2: Retopologizing, Unwrapping, Texturing, Setting up for Presentation
  • Volume 2 Overview
  • Retopology Intro
  • Retopology Tools
  • Retopology Torso
  • Retopology Face Main Loops
  • Retopology Face Main Details
  • Retopology Head
  • Retopology Neck
  • Retopology Back
  • Retopology Legs
  • Retopology Legs Details
  • Retopology Feet
  • Retopology Forearm Fingers
  • Retopology Hands
  • Retopology Final Steps
  • UVs Part 1
  • UVs Part 2
  • UVs Part 3
  • UVs Cleanup
  • Normal Map and Baking
  • Useful Maps and Initial Colors
  • Color Layering Part 1
  • Color Layering Part 2
  • Color Details and Fake SSS
  • Glossiness
  • Color Details
  • TrueSSS and Final Details
  • Eye Texturing
  • Marmoset Material Setup
  • Light Setup
  • Photoshop Post Production
  • Final Video