Introduction to the Course
  • Course and Instructor Introduction
  • Download the Proper Software
  • How Is This Course Structured?
  • Stay Connected With Your Instructor
  • ALL RESOURCE FILES FOUND HERE: copy the link in the article
3ds Max Basics
  • The Basic Building Blocks of 3d and Their Applications
  • Standard Primitives: Create a Basic Model and Render It
  • More About What We Just Created
  • From Standard Primitives to Complex Effects: Applications and Careers in 3d
Navigate 3ds Max With Ease
  • UI Intro
  • Transforms
  • Oh Snap! Get More Accurate With Object Snaps
  • Scene Organization
  • Navigating 3ds Max Review
A Professional Arch Viz Workflow
  • Adjust Your UI to Something More Professional
  • Work Efficiently Like a PRO
Start Modeling Our Arch Viz Project
  • Model a Basic Site
  • Spline Modeling Tools
  • Poly Modeling Principles
  • More Modeling Techniques
  • Sweep Modifier
  • Lathe Modifier
  • Raw Modeling Video I
  • Raw Modeling Video II
  • Modeling Wrap Up
Start Using V-Ray by Setting Up A Camera
  • Get V-Ray Up and Running
  • Photography Basics
  • Basic V-Ray Camera Setup
  • Basic Exposure Settings and Principles
  • All V-Ray Camera Settings
Lighting with V-Ray
  • Lighting with HDRI (High Dynamic Range Images)
  • Basic V-Ray Light Settings
V-Ray Materials
  • V-Ray Material Library
  • Making Materials From Scratch
  • Making Your Own Material Maps Using Photoshop
  • V-Ray 5 Material Improvements
  • UVW Mapping Your Materials Onto Objects
Render Your Scene With V-Ray
  • Essential V-Ray Render Settings
  • More Render Settings
  • Using the V-Ray Frame Buffer
Adding Context Details To Your Model
  • Resources For Buying Models Online and Why You Should Consider It
  • Importing a Tree Model for Surrounding Landscaping
  • V-Ray Proxies: How to Create Them Use Them for Landscaping Large Areas
  • Download My Models and Add Them To Your Scene
Create a Finished Rendering
  • Produce a Finished Rendering
  • Post-Processing Your Image
Transition To A More Advanced Project
  • Use What You Have Learned to Create A More Advanced Version of The Project
PRACTICE III: Pool House Dusk Renderings (Complete Model Provided)
  • Get My Model and Look Around
  • Setting Up Basic Lighting
  • Setup a V-Ray Camera / Complete Camera Settings
  • Basic Render Settings
  • Adding HDRI and Adjusting Light Levels
  • Enhancing Our Composition With Foliage
  • Getting Ready For A Final Rendering
  • Post-Processing Your Rendering
  • Compositing In A 2d Cutout Person
  • Creating Different Lighting Situations
IF YOU ARE LOOKING FOR THE ORIGINAL COURSE IT STARTS HERE
  • Course Structure Clarifications
OLD COURSE (2014) STARTS HERE: Welcome
  • Welcome
  • What The Hek is Visualization?
  • What You'll Need (Pretty much nothing)
  • Generic Video: How To Get The Most Out of This Course
  • Download Some Software, Dude!
  • SOFTWARE UPDATES: Newer Versions of the Software Available. What To Do...
Looking Around In 3ds Max
  • Why Does My UI Look Different?
  • First Time Opening Max
  • Toolbars, Command Panel and Other Awesome Stuff
  • Get With The Program
  • SOFTWARE UPDATES: More Info About Newer UIs, and UI Customization
The Fundamentals of Modeling
  • Different Methods Explained
  • Read Between The Splines
  • Let's Add Some Mods!
  • Transforms (move, rotate, scale) -- More Than Meets The Eye
Setting Up Your First Scene
  • Bringing In Reference Images
  • Setting Up The Sketch -- Ready To Get Started
  • More Project Setup - Start Some Modeling!
Modeling The Building
  • Building Our Walls
  • Building Our Doors
  • Building Our Windows
  • Lots of Modeling - Time Lapse So You Don't Get Too Bored
  • Building Roofs