Description
This course is dedicated to the application of materials and textures onto 3D objects in blender. The course guides you first through all the features of the easy to use blender render engine which is blenders internal renderer used for previewing objects in different materials before exporting to external game engines. We will also cover UV unwrapping different objects and how to use the features of the UV editor. After this the course moves onto the cycles render engine, covering in detail how to use the node tree and how to simplify your workflow and how to use nodes to create realistic materials for your scenes.
Información sobre el Instructor
4.33 Calificación
9797 Estudiantes
40 Cursos
Joe Baily
3D Artist, qualified teacher and coach
Hello, my name is Joe Baily and I am a Udemy instructor who specialises in computer graphics software and sport coaching, quite a combination I know. I have been involved in computer graphics for several years where I have developed my skill sets in asset creation, 3D modelling, animation, game creation using tools such as Blender, Adobe, Gimp etc.
In addition I have also gained a great deal of knowledge in the field of computer coding with languages such as C++, java and HTML. On the flip side of this I have also worked as a sports coach as my official profession where I have worked in multiple environments from schools to sports clubs to summer camps. I have over 10 years experience in sport coaching and have coached football, tennis and athletics amongst many other sports.
Student feedback
Reviews
Pretty good so far. Starting to learn some new things.
The goal is clear and the instructor structures and explains very well !
seems that he is not actually familiar with Blender inside out at the moment this tutorials being made. Many times when encountered some buttons that doesn't work after playing around several minutes, he just claimed that the functions doesn't matter...